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Playing history: study of the computer game "Romance of Three Kingdoms".

Wong Sun Fai. / Thesis (M.Phil.)--Chinese University of Hong Kong, 2001. / Includes bibliographical references (leaves 95-102). / Abstracts in English and Chinese. / Chapter Chapter I: --- Introduction --- p.9 / Chapter Chapter II: --- A New Issue in Historiography / Chapter 2.1 --- Issues on Historiography in Recent Years --- p.16 / Chapter 2.2 --- Computer Game as a Topic of Historical Study --- p.32 / Chapter Chapter III: --- The Scope of Game/Play Studies / Chapter 3.1 --- Archeology of Game Studies: Historical Approach --- p.34 / Chapter 3.2 --- Anthropology and (Post-)structuralism --- p.37 / Chapter 3.3 --- Psychology and Pedagogy --- p.40 / Chapter 3.4 --- Cultural Studies and Recent Approaches --- p.45 / Chapter Chapter IV: --- Romance of Three Kingdoms / Chapter 4.1 --- The Company: KOEI --- p.52 / Chapter 4.2 --- The Simulation of History --- p.54 / Chapter 4.3 --- Controlling and Interactivity --- p.61 / Chapter 4.4 --- Digitalization of Historical Image --- p.65 / Chapter 4.5 --- Reconstructing of Historical Ideology --- p.70 / Chapter Chapter V: --- Reconstructing History / Chapter 5.1 --- Evolution of Medias --- p.76 / Chapter 5.2 --- Game as Media --- p.80 / Chapter 5.3 --- Virtual Reality and the Reconstruction of History --- p.84 / Chapter Chapter VI: --- Conclusion --- p.91 / Reference --- p.95

Identiferoai:union.ndltd.org:cuhk.edu.hk/oai:cuhk-dr:cuhk_323463
Date January 2001
ContributorsWong, Sun Fai., Chinese University of Hong Kong Graduate School. Division of History.
Source SetsThe Chinese University of Hong Kong
LanguageEnglish, Chinese
Detected LanguageEnglish
TypeText, bibliography
Formatprint, 102 leaves : ill. ; 30 cm.
RightsUse of this resource is governed by the terms and conditions of the Creative Commons “Attribution-NonCommercial-NoDerivatives 4.0 International” License (http://creativecommons.org/licenses/by-nc-nd/4.0/)

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