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Interaktiv vittneskonfrontation : Utvecklandet av ett Directorspel för Internet

<p>This final-year project has been performed at Strix production Efterlyst. The task has been to make a page under their homepage, with a game application that’s supposed to be interesting and also have a strong connection to the TV- program. </p><p>In the first part of the report, the reader will learn about the preparing work that was done before the work with the final game began. It is in these two test versions all the technical problems were tested, to finally be used or thrown away. </p><p>When all this was done, a lot of effort was made to make an attractive design of the game. The different design alternatives that were made were sent to Strix, so that they could choose what they liked the most. </p><p>After the technical description and the design, comes a part that explains how each frame in the game is constructed. In this part you can also read about the programming that were made to make the game work as it’s supposed to. </p><p>In the end of this report you can follow the difficulties that came up during the project, and how they have been solved.</p>

Identiferoai:union.ndltd.org:UPSALLA/oai:DiVA.org:liu-1398
Date January 2002
CreatorsBrorsson, Hannah, Jacobsson, Ingrid
PublisherLinköping University, Department of Science and Technology, Linköping University, Department of Science and Technology, Institutionen för teknik och naturvetenskap
Source SetsDiVA Archive at Upsalla University
LanguageSwedish
Detected LanguageEnglish
TypeStudent thesis, text

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