The intention of my thesis Hopscotch by Cortázar - a game in many games was to analyze the novel in its ludic dimension. I tried to see the game as a multiplicative element and, at the same time, as an element that provides unit to the work. Therefore, I use as an interpretative instrument the semantic gesture of Jan Mukařovský. However, I do not intend to utilize this term in his whole meaning, I wanted to study the multiplicity and unit of the game, exploring some of the aspects of the semantic gesture. Despite the game has dynamic features, it also has two concrete forms in the novel. Hopscotch is many games, but especially is two: esthetic and moral game. When I speak about the esthetic game, I refer to the formal aspects of the novel. I tried to study the esthetic game in its multiplicative dimension, as well as an element that creates unit in the dynamics of the novel. Therefore, I my research went through the formal aspects of the work. I observed the problem of the name, genre, structure and the relations between characters, readers and the author. On one hand, the novel is presented, thanks to the game, as an open, infinite book. The ludic element also provides to the author an instrument to play with the structure of the novel, creating infinite possibilities of lecture. At the third...
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:330760 |
Date | January 2013 |
Creators | Zatlkajová, Katarína |
Contributors | Housková, Anna, Sánchez Fernández, Juan Antonio |
Source Sets | Czech ETDs |
Language | Spanish |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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