Thesis (S.B.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2012. / Cataloged from PDF version of thesis. / Includes bibliographical references (p. 51-53). / This thesis documents the design and implementation of a game controller glove that employs optical tracking technology to detect movement of the hand and fingers. The vision algorithm captures an image from a webcam in real-time and determines the centroids of colored sections on a glove worn by the player; assigning a distinctive identifier for each section which is associated with a 3D model retrieved from a preexisting library. A Vivitouch artificial muscle module is also mounted to the top of the glove to provide vibratory haptic feedback to the user. The system has been user tested and a number of potential use scenarios have been conceived for integration of the controller in various gaming applications. / by Samantha N. Powers and Lauren K. Gust. / S.B.
Identifer | oai:union.ndltd.org:MIT/oai:dspace.mit.edu:1721.1/74910 |
Date | January 2012 |
Creators | Powers, Samantha N, Gust, Lauren K |
Contributors | David Wallace., Massachusetts Institute of Technology. Dept. of Mechanical Engineering., Massachusetts Institute of Technology. Dept. of Mechanical Engineering. |
Publisher | Massachusetts Institute of Technology |
Source Sets | M.I.T. Theses and Dissertation |
Language | English |
Detected Language | English |
Type | Thesis |
Format | 53 p., application/pdf |
Rights | M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission., http://dspace.mit.edu/handle/1721.1/7582 |
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