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Realtidsrendering av försimulerade partiklar / Real-Time Rendering of Pre-Simulated Particles

This master thesis presents a method for real-time streaming of pre-simulated particle systems. The particle systems are simulated offline in any software and then saved as an Alembic file. This Alembic file is then imported into Frostbite and can be loaded at run-time. The result of this master the- sis work is the implementation of a streaming and rendering framework for pre-simulated particles. The implementation contains only basic shad- ing and lighting due to the time constraints of the work but the streaming part features an advanced solution to get predictable and manageable CPU and memory overhead. The implentation performs well and works satisfac- tory.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-108862
Date January 2014
CreatorsEk, Nathalie
PublisherLinköpings universitet, Medie- och Informationsteknik, Linköpings universitet, Tekniska högskolan
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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