This master thesis deals with the design and implementation of an application used for spatial data processing. The first part provides an overview of different augmented reality projects focused on manipulation with spatial data. It also contains review of computer vision libraries. In the methodology, description of all project components is provided. The following part describes in detail the design and implementation of mentioned application for spatial data processing. The proposed implementation is verified on scenario of spatial turn-based game
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:191350 |
Date | January 2015 |
Creators | Kyselica, Ján |
Source Sets | Czech ETDs |
Language | Slovak |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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