This master thesis is focused on visualization of virtual objects in the real space. The introductory section provides a brief description of Kinect and Unity technologies. Moreover, similar state-of-the-art projects are outlined with regard to the used methodics of interaction. Subsequently, a review of useful libraries is provided. On the basis of these information, the methodics of my project is formu-lated. The subsequent part of the thesis deals with the implementation of experi-mental application in the C# programming language. Finally, the application is evaluated and there is a discussion of its pros and cons.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:431674 |
Date | January 2017 |
Creators | Mikulka, Radek |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
Page generated in 0.0019 seconds