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Evaluation of Monocular Visual SLAM Methods on UAV Imagery to Reconstruct 3D Terrain

When reconstructing the Earth in 3D, the imagery can come from various mediums, including satellites, planes, and drones. One significant benefit of utilizing drones in combination with a Visual Simultaneous Localization and Mapping (V-SLAM) system is that specific areas of the world can be accurately mapped in real-time at a low cost. Drones can essentially be equipped with any camera sensor, but most commercially available drones use a monocular rolling shutter camera sensor. Therefore, on behalf of Maxar Technologies, multiple monocular V-SLAM systems were studied during this thesis, and ORB-SLAM3 and LDSO were determined to be evaluated further. In order to provide an accurate and reproducible result, the methods were benchmarked on the public datasets EuRoC MAV and TUM monoVO, which includes drone imagery and outdoor sequences, respectively. A third dataset was collected with a DJI Mavic 2 Enterprise Dual drone to evaluate how the methods would perform with a consumer-friendly drone. The datasets were used to evaluate the two V-SLAM systems regarding the generated 3D map (point cloud) and estimated camera trajectory. The results showed that ORB-SLAM3 is less impacted by the artifacts caused by a rolling shutter camera sensor than LDSO. However, ORB-SLAM3 generates a sparse point cloud where depth perception can be challenging since it abstracts the images using feature descriptors. In comparison, LDSO produces a semi-dense 3D map where each point includes the pixel intensity, which improves the depth perception. Furthermore, LDSO is more suitable for dark environments and low-texture surfaces. Depending on the use case, either method can be used as long as the required prerequisites are provided. In conclusion, monocular V-SLAM systems are highly dependent on the type of sensor being used. The differences in the accuracy and robustness of the systems using a global shutter and a rolling shutter are significant, as the geometric artifacts caused by a rolling shutter are devastating for a pure visual pipeline. / <p>Examensarbetet är utfört vid Institutionen för teknik och naturvetenskap (ITN) vid Tekniska fakulteten, Linköpings universitet</p>

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-177585
Date January 2021
CreatorsJohansson, Fredrik, Svensson, Samuel
PublisherLinköpings universitet, Medie- och Informationsteknik, Linköpings universitet, Tekniska fakulteten
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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