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Designed for play : a case study of uses and gratifications as design elements in Massively Multiplayer Online Role-Playing Games /

Thesis (M.A.)--Liberty University, 2008. / Includes bibliographical references.

Identiferoai:union.ndltd.org:OCLC/oai:xtcat.oclc.org:OCLCNo/275191181
Date January 2008
CreatorsGibson, Timothy Patrick.
PublisherLynchburg, Va. : Liberty University,
Source SetsOCLC
LanguageEnglish
Detected LanguageEnglish
SourceSee Liberty University's Digital Commons for all online dissertations and theses. Electronic Dissertation - click here for access

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