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Umělá inteligence v real-time strategiích / Artificial Intelligence for Real-time Strategy Games

Real-time strategy games are an exciting area of research, as creating a game AI poses many challenges - from managing a single unit to completing an objective of the game. This thesis explores possible solutions to this task, using genetic programming and neuroevolution. It presents and compares findings and differences between the models. Both methods performed reasonably well, but genetic programming was found to be a bit more effective in performance and results.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:451041
Date January 2021
CreatorsKurňavová, Simona
ContributorsPilát, Martin, Neruda, Roman
Source SetsCzech ETDs
LanguageEnglish
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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