Developing 3D application for low-performance embedded system often contains some
limitations as hardware specifications (e.g. memory and processing efficiency). Existing
OpenGL ES emulators are designed to provide the development environment for
programmers, but these emulators often are lack of cross-platform performance tuning
analysis for embedded systems and are only suitable for a designated hardware. In this thesis,
we present an OpenGL ES emulator with performance tuning for developing 3D application
of embedded systems without conforming to a specific hardware. It can further help
programmers to emulate 3D application on PC for different development platforms.
Identifer | oai:union.ndltd.org:NSYSU/oai:NSYSU:etd-0904109-161135 |
Date | 04 September 2009 |
Creators | Hung, Chih-Yang |
Contributors | Y. W. Chiang, none, Yung-Yu Chuang, Chung-Nan Lee, Tong-Yee Lee |
Publisher | NSYSU |
Source Sets | NSYSU Electronic Thesis and Dissertation Archive |
Language | English |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0904109-161135 |
Rights | withheld, Copyright information available at source archive |
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