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Zobrazování "nízké" vegetace v 3D prostoru / Rendering "Small" Plants in 3D Space

This masters thesis deals with a real-time low vegetation rendering in 3D space. The low vegetation means grass and shrub. At first it looks on a implementation of vegetation in a 3D games that already exist and there investigate characteristics notable while playing and after that it comes to a evaluation of visual qualities. As next will follow design of solution of this problems and description of implementation. In final part will be summary of achieved product.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:235953
Date January 2008
CreatorsŘehánek, Jiří
ContributorsPřibyl, Jaroslav, Herout, Adam
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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