The purpose of this thesis is to develop a system for folding an origami model using
computer generated, or virtual, paper. This research is detailed according to both the creative
and technical aspects of that process, with particular attention given to formulating a solution
for animating the paper in a way that is physically realistic. The project is executed in
Autodesk Maya, a 3D computer graphics program, and rendered with mental ray, a production
quality rendering software. The final results are illustrated via excerpts from When Pigs Fly…,
an original 3D short which uses the developed methodology to give life to an origami-based
narrative. The techniques employed in this thesis can provide a valuable framework for other
artists embarking on similar productions and supply a foundation for more advanced problems
related to folding and computer graphics.
Identifer | oai:union.ndltd.org:tamu.edu/oai:repository.tamu.edu:1969.1/ETD-TAMU-2372 |
Date | 15 May 2009 |
Creators | Nitsch, Elizabeth Jeanette |
Contributors | LaFayette, Carol |
Source Sets | Texas A and M University |
Language | en_US |
Detected Language | English |
Type | Book, Thesis, Electronic Thesis, text |
Format | electronic, application/pdf, born digital |
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