Project deals with the development of a 2D, roleplaying videogame for the computer platform. Theoretical part of the thesis is focused on background of pixelart in videogames, as well as game and storytelling cliche, while both of these aspects are used in the final project. Practical part is the design of characters, enviroment and scenes, and the complete realization of a prototype for pixelart videogame named ENOUGH, with the visual of retro games for old platforms. Its story is being shown as a cliche as well, though with the strong symbolism refering to authors psychique and on the mental health or memories.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:445680 |
Creators | Giertlová, Elena |
Contributors | Smetana, Matěj, Vaněk, Vojtěch |
Publisher | Vysoké učení technické v Brně. Fakulta výtvarných umění |
Source Sets | Czech ETDs |
Language | Slovak |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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