Image convolution is a common algorithm that can be found in most graphics editors. It is used to filter images by multiplying and adding pixel values with coefficients in a filter kernel. Previous research work have implemented this algorithm on different platforms, such as FPGAs, CUDA, C etc. The performance of these implementations have then been compared against each other. When the algorithm has been implemented on an FPGA it has almost always been with a single convolution. The goal of this thesis was to investigate and in the end present one possible way to implement the algorithm with 16 parallel convolutions on a Xilinx Spartan 6 LX9 FPGA and then compare the performance with results from previous work. The final system performs better than multi-threaded implementations on both a GPU and CPU.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-128615 |
Date | January 2016 |
Creators | Ström, Henrik |
Publisher | Linköpings universitet, Datorteknik |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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