This Master thesis describes the design and implementation of particle system and a user interface of tool for fireworks design and simulation. The engine uses an XNA framework and an HLSL shading language. The thesis also compares applications focused on designing and simulation of fireworks. Applicability and demandings of applications for designing and simulation of fireworks among Czech and Slovak companies dealing professionally with firework are analysed as well.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236520 |
Date | January 2012 |
Creators | Floryán, Kamil |
Contributors | Polok, Lukáš, Bartoň, Radek |
Publisher | Vysoké učení technické v Brně. Fakulta informačních technologií |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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