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Providing Cultural Balance for Young Americans

Children today are increasingly being introduced to tablets and other personal electronic devices at very young ages. Due in part to this, the entertainment industry now has a near ubiquitous presence in America compared to cultural arts. Its influence on the development of children is almost impossible to ignore. My thesis will study an approach to engaging young people by way of location-based projects that synthesize two or more art forms (e.g. theatre arts, literary arts, visual arts) in order to provide a unified effort for cultural arts and also provide balance to the influences of entertainment. Incorporating research, interviews with people instrumental in the creation of this approach, and analysis of the data, I intend to answer several essential research questions: • What are the pros and cons of creating and/or operating these collaborative cultural arts facilities? • Are recently created collaborative cultural arts centers, nationally and internationally (e.g. ImaginOn in Charlotte, NC) successfully addressing the imbalance of cultural influence and if so, in what way? • What are the conditions and steps required to create a collaborative cultural arts facility and replicate a model similar to Charlotte's ImaginOn in other cities in the United States?

Identiferoai:union.ndltd.org:ucf.edu/oai:stars.library.ucf.edu:etd-2427
Date01 January 2015
CreatorsNichols, Mark
PublisherSTARS
Source SetsUniversity of Central Florida
LanguageEnglish
Detected LanguageEnglish
Typetext
Formatapplication/pdf
SourceElectronic Theses and Dissertations

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