The teoretic part comes from the historical overview of use of spiral as main motive in the process of forged bars from romanesque style up to now overlap to free creation of contemporary artists. Concept of the game subjekt comes from combination of craft technology with motive of spiral to the model object for working game. The result is game SPIRAL ? Man, do not be angry!
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:156223 |
Date | January 2013 |
Creators | MAURER, Ivan |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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