"Why are you researching us?" ... "Are you a spy?"..."Are you taping right now?" asked children at the ‘Community School,' in those first moments of this qualitative study. This thesis contributes to the growing body of social research in the field of early childhood education, viewing children as capable and competent meaning makers, engaging their input as ‘agentive researchers,’ and reconceptualizing research methodology, play theory, and early childhood teaching practice.
Changing contexts of 21st century childhoods, as well as new theories regarding literacy and meaning making, prompted this research involving a reconceptualization of play and its value, within the context of multiliteracies theories and holistic education. This process of reconceptualization was informed by observation (playscapes, places, props, plots, partners and practices) of boys at play considering their meaning-making processes.
Through participant observation in a full-day Kindergarten, play episodes were documented (i.e., digital videography, photography, audio recording, field notes, collection of artifacts) and analyzed using a grounded theory approach.
Three broad themes emerged. First, physical and social aspects of the Classroom Play Environment were found to be influential in creating conditions for play, influencing the quality of engagement and learning. Ample time, space, freedom of movement, and access to plentiful creative materials were important in children’s active play and meaning making processes. Common behavourist classroom management techniques were avoided in favour of social constructivist approaches, which promoted children’s self-regulation with an aim to recognize and foster their sense of agency, and support emergent play-literacy practices (Hill & Nichols, 2006).
Second, children’s explanations regarding the source and inspiration of play themes and interests prompted a reconsideration of ‘spontaneity’ as foundational to a Definition of Play. Defining play processes as “multiliteracies”, and play episodes as “text”, play ideas were found to be intertextually linked to multiple texts including picture books, multimedia, and iconic texts.
Third, Boys' Play was observed to involve much movement combined with rough and tumble, pretend, construction, and word play, prompting a re-consideration of ‘narrative’ within the context of play and literacy research literature. As well, boys inquired about gendered play objects and identities in complex and personal ways.
This digital thesis document utilized a multimodal design, embedding visual and audio text, creating a new multimodal thesis form with an aim toward considering all modes of meaning making as equal, rather than emphasizing or privileging print text (Jewitt & Kress, 2003).
Identifer | oai:union.ndltd.org:LACETR/oai:collectionscanada.gc.ca:OTU.1807/17942 |
Date | 13 November 2009 |
Creators | Bezaire, Kimberly |
Contributors | Cameron, Linda |
Source Sets | Library and Archives Canada ETDs Repository / Centre d'archives des thèses électroniques de Bibliothèque et Archives Canada |
Language | en_ca |
Detected Language | English |
Type | Thesis, Video |
Page generated in 0.0031 seconds