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Let the computer teach itself : an examination of teaching machines among other methods of teaching in computer science

Better methods for teaching computer science are needed. While no clear winner emerges in studies on the effectiveness of teaching media, the use of several media can be mutually reinforcing. Methods available to computer science teachers include lecturing, giving projector demonstrations, conducting hands-on sessions, monitoring independent study, and making a teaching machine available for group or individual use.A main strength of the teaching machine is its furnishing immediate feedback as students answer its quizzes. Teaching machines can assist in the major components of instruction: presenting information, guiding students, providing practice, and assessing student learning. They may take the form of tutorials, drills, simulations, or games. Good tutorials include directions, presentation frames, quizzes, assessment of student responses (with hints following mistakes), and facility to branch to different parts of the machine. A teaching machine's usefulness may be validated by comparing pre-test and post-test scores, by tracking student performance, and by field observation. Machines may be used solo or as a supplement and used with a whole class or as a means for bright students to forge ahead or slow students to catch up. / Department of Computer Science

Identiferoai:union.ndltd.org:BSU/oai:cardinalscholar.bsu.edu:handle/183602
Date January 1988
CreatorsWolfe, James S.
ContributorsBall State University. Dept. of Computer Science., Fuelling, Clinton P.
Source SetsBall State University
Detected LanguageEnglish
Format2, i, 76, 18 leaves ; 28 cm.
SourceVirtual Press

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