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Interaktivní simulace chování tkaniny akcelerovaná pomocí GPU / Interactive Cloth Simulation Accelerated by GPU

This master thesis deals with interactive cloth simulation accelerated by GPU. In the first part there is a description of all technologies used during implementation of a program. The second part discusses various simulation methods. It is mainly focused on particle systems as a most used method. These parts are followed by a design of the program, which is implemented as a part of this thesis. The program was implemented in four variants. The first variant is CPU implementation, which was then optimalized with OpenMP. CUDA implementation is based on these implementations. Last variant implemented in this thesis is optimized CUDA implementation. All these implementations are evaluated from compute complexity point of view and suitability for real time graphics.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:255412
Date January 2016
CreatorsMelichar, Vojtěch
ContributorsKlepárník, Petr, Jaroš, Jiří
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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