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Algoritmy pro zjednodušování modelů / Algorithms for Objects Simplification

VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ The purpose of this work is to design and implement a computer system, which should be used for simplification of a polygonal models in 3D space. The system should be allowed to reduce a given number of geometrical primitives from source object. User should have impact to the reducing process by selecting a method, size of target object etc. System uses 3DS file format for model loading and saving. Reader should understand principles of the polygon reduction and used algorithms.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:235967
Date January 2008
CreatorsSchulz, Roman
ContributorsŠtancl, Vít, Šiler, Ondřej
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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