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Vytváření shaderů pro systém Mental Ray / Shaders for the Mental Ray Renderin System

Goal of this diploma thesis is to get knowledge about history and evolution of computer graphic in area of realistic image synthesis, get knowledge about rendering system mental ray and about writing shader for it and write several shader. Create manual about writing  shaders for mental ray. Get knowledge about program Maya and create a tutorial hot to get the shader into it.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:235940
Date January 2008
CreatorsDohnal, Jan
ContributorsZuzaňák, Jiří, Herout, Adam
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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