Goal of this diploma thesis is to get knowledge about history and evolution of computer graphic in area of realistic image synthesis, get knowledge about rendering system mental ray and about writing shader for it and write several shader. Create manual about writing shaders for mental ray. Get knowledge about program Maya and create a tutorial hot to get the shader into it.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:235940 |
Date | January 2008 |
Creators | Dohnal, Jan |
Contributors | Zuzaňák, Jiří, Herout, Adam |
Publisher | Vysoké učení technické v Brně. Fakulta informačních technologií |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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