This dissertation focuses on writing and games in Casanova's Memoirs in the light of the critical theories of Philippe Lejeune, Gerard Genette, Roger Caillois, and Francesco Alberoni. It analyzes, from textual and sociological perspectives, how the different versions of the Memoirs, the influential aspects of games (competition, luck, chance, simulation, and vertigo), and the representation of love made of this text an exceptional autobiography and led to the development of the myth of Casanova. This study examines the relationship between writer and reader and its effects. The motivating concern of this work is to show how Casanova articulates the creation of his own myth through the writing of his Memoirs.
Identifer | oai:union.ndltd.org:arizona.edu/oai:arizona.openrepository.com:10150/186280 |
Date | January 1993 |
Creators | Toubiana, Guy David. |
Contributors | Brown, Edward G., Jr., Goetinck, Jean |
Publisher | The University of Arizona. |
Source Sets | University of Arizona |
Language | French |
Detected Language | English |
Type | text, Dissertation-Reproduction (electronic) |
Rights | Copyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author. |
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