Drawing has long been known to show the thought process of the artist because of its physical immediacy and the way it encourages fast, informal iteration. In contrast the history of programming has been toward a universal language so that common challenges can be addressed in the same way. This MFA Thesis uses the principles of rule-based and generative art to cross the borders between drawing and coding. / Master of Fine Arts
Identifer | oai:union.ndltd.org:VTETD/oai:vtechworks.lib.vt.edu:10919/49026 |
Date | 19 June 2014 |
Creators | Kim, Alison Sujin |
Contributors | Art and Art History, Webster, Dane, Burch-Brown, Carol S., Abel, Troy D., Tucker, Thomas J. |
Publisher | Virginia Tech |
Source Sets | Virginia Tech Theses and Dissertation |
Detected Language | English |
Type | Thesis |
Format | ETD, application/pdf, application/pdf, application/octet-stream |
Rights | In Copyright, http://rightsstatements.org/vocab/InC/1.0/ |
Relation | https://wayback.archive-it.org/5315/*/http://www.alisujinkim.com/thesis/ |
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