The diploma thesis aims to analyse problems as well as strongpoints of particular design and narrative approaches used in serious computer games and simulations, and doing so in view of the current interpretation of applied historiographical themes and their influence on formation of collective memory. Suggestions for development of new programs will be a part of the presented work.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:353704 |
Date | January 2016 |
Creators | Fixl, Matěj |
Contributors | Olšáková, Doubravka, Hlaváček, Jiří |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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