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Utilizing GPUs for Real-Time Visualization of Snow

<p>A real-time implementation is achieved, including a GPU based fluid-solver and particle simulation. Snow buildup is implemented on a height mapped terrain.</p>

Identiferoai:union.ndltd.org:UPSALLA/oai:DiVA.org:ntnu-9815
Date January 2009
CreatorsEidissen, Robin
PublisherNorwegian University of Science and Technology, Department of Computer and Information Science, Institutt for datateknikk og informasjonsvitenskap
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, text

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