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Utilizing GPUs for Real-Time Visualization of Snow

A real-time implementation is achieved, including a GPU based fluid-solver and particle simulation. Snow buildup is implemented on a height mapped terrain.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:ntnu-9815
Date January 2009
CreatorsEidissen, Robin
PublisherNorges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, Institutt for datateknikk og informasjonsvitenskap
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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