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Shape from Shading, Occlusion and Texture

Shape from Shading, Occlusion and Texture are three important sources of depth information. We review and summarize work done on these modules.

Identiferoai:union.ndltd.org:MIT/oai:dspace.mit.edu:1721.1/5603
Date01 May 1987
CreatorsYuille, A.L.
Source SetsM.I.T. Theses and Dissertation
Languageen_US
Detected LanguageEnglish
Format55 p., 1215378 bytes, 912359 bytes, application/postscript, application/pdf
RelationAIM-885

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