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Animační knihovna se zaměřením na skeletální animace / Animation Library Focused on Skeletal Animations

This thesis proposes an architecture of animation engine flexible enough to support large scale of animation algorithms with unified approach to each one of them. One of the major goals of the engine is to support creation of very complex animation seqences with high degree of animation execution control. The main animation technique used in the engine is skeletal animation and some variants of this technique are already implemented within, but it was never meant to be skeletal animation only engine and is designed that way.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236629
Date January 2009
CreatorsDokoupil, Petr
ContributorsPřibyl, Jaroslav, Štancl, Vít
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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