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A modular, platform-independent, adaptive music transformation system /

In the world of digital interactive entertainment, there has yet to be a well-defined system for the dynamic production of music. It is commonplace for a user to be able to interact with the visual aspect of a presentation or video game, yet the audio and musical aspects have been neglected, often being static musical scores or triggered audio events with no inherent interaction at all. The purpose of this study is to provide the groundwork for an extensible, modular, adaptive musical transformation system that is small and lightweight enough to be embedded within larger applications (such as games or web browsers), providing another level of interactivity for the user.

Identiferoai:union.ndltd.org:LACETR/oai:collectionscanada.gc.ca:QMM.21207
Date January 1998
CreatorsDawkins, Kyle.
ContributorsPennycook, Bruce (advisor)
PublisherMcGill University
Source SetsLibrary and Archives Canada ETDs Repository / Centre d'archives des thèses électroniques de Bibliothèque et Archives Canada
LanguageEnglish
Detected LanguageEnglish
TypeElectronic Thesis or Dissertation
Formatapplication/pdf
CoverageMaster of Arts (Faculty of Music.)
RightsAll items in eScholarship@McGill are protected by copyright with all rights reserved unless otherwise indicated.
Relationalephsysno: 001655176, proquestno: MQ50510, Theses scanned by UMI/ProQuest.

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