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Skinning engineering models with non-uniform, hierarchical B-spline surfaces

This thesis presents the algorithms and methods to represent the skin of an engineering model with non-uniform, hierarchical B-spline surfaces. Non-uniform, hierarchical B-splines offer the mechanical designer many advantages: parametrically defined components may be added to a surface while maintaining C² surface continuity; detailed features may be added to a surface without globally affecting the B-spline control net; and an appropriate geometric basis for finite element meshing and analysis in the conceptual design phase can be established. These algorithms are applied to ASCYNT, a conceptual aircraft design code, to verify and validate the algorithms. A single-surface definition of an aircraft skin, appropriate for computational fluid dynamic and radar and infrared cross-section analysis, is designed using non-uniform hierarchical B-spline surfaces. / Master of Science

Identiferoai:union.ndltd.org:VTETD/oai:vtechworks.lib.vt.edu:10919/44588
Date05 September 2009
CreatorsCoe, David H.
ContributorsMechanical Engineering, Myklebust, Arvid, Jayaram, Sankar, Mahan, James Robert
PublisherVirginia Tech
Source SetsVirginia Tech Theses and Dissertation
LanguageEnglish
Detected LanguageEnglish
TypeThesis, Text
Formatviii, 103 leaves, BTD, application/pdf, application/pdf
RightsIn Copyright, http://rightsstatements.org/vocab/InC/1.0/
RelationOCLC# 29152430, LD5655.V855_1993.C639.pdf

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