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Non-rigid Structure from Locally Rigid Motion

The non-rigid structure from motion problem typically involves recovering the 3D trajectories of a set of scene points, from their corresponding image trajectories. In this thesis, the assumption of locally-rigid motion is used to regularize this otherwise underconstrained problem. The key idea is that even when a scene undergoes complex global deformations, the trajectories of local triplets of scene points can often be approximated by the vertices of a rigidly moving triangle. This intuition informs our bottom-up reconstruction procedure, which discovers such triplets through a hypothesis and test framework. To this end, a rigid triangle model is fit to the proposed image trajectories and evaluated using a procedure that we call 3-SFM. The recovered triangle models are then integrated into a global solution, by resolving their orthographic depth
ip and translation ambiguities. Lastly, we consider using this solution to initialize an energy based model, subject to a set of soft isometric constraints, in order to allow each observation to constrain the global scene structure. Results on several sequences, both our own and from related work, suggest that these models are applicable in diverse and challenging scenes, such as those including multiple deforming bodies.

Identiferoai:union.ndltd.org:TORONTO/oai:tspace.library.utoronto.ca:1807/65757
Date01 September 2014
CreatorsTaylor, Jonathan James
ContributorsJepson, Allan D., Kutulakos, Kiriakos N.
Source SetsUniversity of Toronto
Languageen_ca
Detected LanguageEnglish
TypeThesis

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