Binaural simulation is the recreation of a three-dimensional audio environment around a listener's head. The binaural simulation of structural acoustic data would open new opportunities in virtual prototyping and simulation. By modeling the structure as an array of vibrating monopoles and applying Head Related Transfer Functions (HRTFs) to each of the sources, a binaural simulation of this type can be created. Unfortunately, this simulation method requires an extensive amount of computer power and speed for real-time simulation, more so than is available with current technology.
The objective of this research is to reduce the number of computations required in the binaural simulation of structural acoustic data. This thesis details two methods of reducing the number of real-time calculations required in this binaural analysis: singular value decomposition (SVD), and equivalent source reduction (ESR). The SVD method reduces the complexity of the HRTF computations by breaking the HRTFs into dominant singular values and vectors. The ESR method reduces the number of sources to be analyzed in real-time by replacing sources on the scale of a structural wavelength with sources on the scale of an acoustic wavelength. The ESR and SVD reduction methods can be combined to provide an estimated computation time reduction of 99.4%. In addition, preliminary tests show that there is a 97% correlation between the results of the combined reduction methods and the results found with current binaural simulation techniques. / Master of Science
Identifer | oai:union.ndltd.org:VTETD/oai:vtechworks.lib.vt.edu:10919/34524 |
Date | 20 September 2002 |
Creators | Lalime, Aimee L. |
Contributors | Mechanical Engineering, Johnson, Martin E., Rizzi, Stephen A., Burdisso, Ricardo A. |
Publisher | Virginia Tech |
Source Sets | Virginia Tech Theses and Dissertation |
Detected Language | English |
Type | Thesis |
Format | application/pdf |
Rights | In Copyright, http://rightsstatements.org/vocab/InC/1.0/ |
Relation | Thesis2.pdf |
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