Virtual Reality (VR) has gained tremendous interest within the last decades and is rapidlybecoming a disruptive marketing tool across all industries. Predictions show that the VR marketis expected to reach a staggering US$120 billion by 2026 (Fortune Business Insights, 2019).While previous research has investigated the impact of VR on consumer attitudes, theconnection between its immersive characteristic, i.e. telepresence (Steuer, 1992), and thecomplexity of consumer attitudes (Eagly & Chaiken, 1993), is still relatively unknown. Hence,this paper addresses the discrepancy in extant literature by applying a qualitative researchapproach. We conduct in-depth interviews using a quasi-experiment design, displaying anapartment through 2D (pictures) and followingly 3D stimuli (VR). The increased telepresencefrom VR and its impact on participants’ responses towards the apartment is thereby captured.Results show that both technological variables of telepresence (vividness & interactivity) arepositively influential in the three-dimensional spectrum of consumer responses (affective,cognitive & conative). Moreover, this study reveals that telepresence contributes to enhancedproduct knowledge, produces a hedonic experience and aids in decision-making. Conclusively,managerial recommendations are provided, detailing aspects to consider before implementingsuch immersive technologies.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:uu-414757 |
Date | January 2020 |
Creators | Gunnarsson, Filip, Mirza Ali Khan, Francois |
Publisher | Uppsala universitet, Företagsekonomiska institutionen, Uppsala universitet, Företagsekonomiska institutionen |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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