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Music and the Uncanny Valley

This dissertation is comprised of a recent series of compositions, titled the Nightmare series, and this thesis. The three compositions are Nightmare for JACK (a ballet) (2013), Second Nightmare, for KIKU/2.5 Nightmares for Jessie (2014), and Child of Chimera (2015). The thesis describes the aesthetic impulse behind this series of works, and identifies sociological and technological elements in the work. The primary topic of investigation is the “Uncanny Valley,” a term used primarily in robotics and gaming in reference to empathy towards androids and digital humanoid characters. This thesis investigates the uncanny valley in film, gaming, and psychology; examines the potential of the concept for use in experimental art; and describes the methods I have used to incite the emotion in my compositions.

Identiferoai:union.ndltd.org:columbia.edu/oai:academiccommons.columbia.edu:10.7916/D8H9956Z
Date January 2016
CreatorsDiels, Natacha Dominique
Source SetsColumbia University
LanguageEnglish
Detected LanguageEnglish
TypeTheses

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