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Applying interactive game-based rehabilitative technology to the treatment of spinal cord injury

<p>This study replicated a mixed-methods, controlled experimental study conducted in 2010, using a game developed for balance rehabilitation and used with a population of survivors of stroke, to gather more data on the strengths and weaknesses of the rehabilitation tool and opinion of its potential effect as an intervention on persons with Spinal Cord Injury, undergoing outpatient treatment at a spinal cord injury center. This data will provide a base for further improvements in the design and use of the tool in therapeutic settings. </p>

Identiferoai:union.ndltd.org:PROQUEST/oai:pqdtoai.proquest.com:1522718
Date06 June 2013
CreatorsStevenson, Cassandra
PublisherSouthern Connecticut State University
Source SetsProQuest.com
LanguageEnglish
Detected LanguageEnglish
Typethesis

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