Physics-based fluid simulation often produces unpredictable behavior that is difficultfor artists to control. We present a new method for art directing smoke animation using timereversed simulation. Given a final fluid configuration, our method steps backward in timegenerating a sequence that, when played forward, is visually similar to traditional forwardsimulations. This will give artists better control by allowing them to start from any timestepof the simulation. We address a number of challenges associated with time reversal includinggenerating a believable final configuration and reversing entropy.
Identifer | oai:union.ndltd.org:BGMYU2/oai:scholarsarchive.byu.edu:etd-8268 |
Date | 01 October 2017 |
Creators | Oborn, Jeremy Michael |
Publisher | BYU ScholarsArchive |
Source Sets | Brigham Young University |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | Theses and Dissertations |
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