The study solves the problem of knowledge acquisition and retention of learning with serious games. It describes the methodology that is based on the formulation of dynamic hypotheses using the tools of system dynamics. The main goals is to ensure teamwork, improve analytical skills, system thinking, expression of hidden knowledge and strategic positions. The demo demonstrates the practical use of knowledge management tools and the creation of mental models.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:114220 |
Date | January 2011 |
Creators | Vargová, Antónia |
Contributors | Voráček, Jan, Kincl, Tomáš |
Publisher | Vysoká škola ekonomická v Praze |
Source Sets | Czech ETDs |
Language | Slovak |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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