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Medieval warfare on the grid

Although historical studies are frequently perceived as clear narratives defined by a series of fixed events; in reality, even where critical historical events may be identified, historic documentation frequently lacks corroborative detail to support verifiable interpretation. Consequently, interpretation rarely rises above the level of unproven assertion and is rarely tested against a range of evidence. Agent-based simulation can provide an opportunity to break these cycles of academic claim and counter-claim. This thesis discusses the development of an agent-based simulation designed to investigate medieval military logistics so that new evidence may be generated to supplement existing historical analysis. It uses as a case-study the Byzantine army’s march to the battle of Manzikert (AD 1071), a key event in medieval history. It describes the design and implementation of a series of agent-based models and presents the results of these models. The analysis of these results shows that agent-based modelling is a powerful tool in investigating the practical limitations faced by medieval armies on campaign.

Identiferoai:union.ndltd.org:bl.uk/oai:ethos.bl.uk:563949
Date January 2012
CreatorsMurgatroyd, Philip Scott
PublisherUniversity of Birmingham
Source SetsEthos UK
Detected LanguageEnglish
TypeElectronic Thesis or Dissertation
Sourcehttp://etheses.bham.ac.uk//id/eprint/3797/

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