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Network architecture in a large-scale fully interactive VOD system based on hybrid multicast-unicast streaming.

Chan Kwun-chung. / Thesis (M.Phil.)--Chinese University of Hong Kong, 2001. / Includes bibliographical references (leaves 71-73). / Abstracts in English and Chinese. / 摘要 --- p.II / ABSTRACT --- p.III / ACKNOWLEDGEMENT --- p.V / TABLE OF CONTENTS --- p.VI / LIST OF FIGURES --- p.X / LIST OF SYMBOLS --- p.XII / Chapter 1. --- INTRODUCTION --- p.1 / Chapter 1.1 --- Contributions --- p.3 / Chapter 1.2 --- Organization of the Thesis --- p.4 / Chapter 1.3 --- Publications --- p.5 / Chapter 2. --- RELATED WORKS --- p.6 / Chapter 2.1 --- Previous VOD System --- p.7 / Chapter 2.1.1 --- Service Model --- p.7 / Chapter 2.1.1.1 --- Unicast VOD --- p.7 / Chapter 2.1.1.2 --- Multicast VOD --- p.8 / Chapter 2.1.2 --- Architecture --- p.9 / Chapter 2.1.2.1 --- Centralized Architecture --- p.9 / Chapter 2.1.2.2 --- Distributed Architecture --- p.10 / Chapter 2.1.3 --- Interactive Function --- p.11 / Chapter 2.1.3.1 --- Limited Interactive Function --- p.11 / Chapter 2.1.3.2 --- Unlimited Interactive Function --- p.11 / Chapter 2.1.4 --- Split and Merge Operation --- p.12 / Chapter 2.1.4.1 --- SAM Scheme (Split and Merge) --- p.12 / Chapter 2.1.4.2 --- SRMDRU Scheme (Single Rate Multicast Double Rate Unicast) --- p.14 / Chapter 2.2 --- Previous Caching Algorithm --- p.15 / Chapter 2.2.1 --- LFU (Least Frequently Used) --- p.15 / Chapter 2.2.2 --- LRU (Least Recently Used) --- p.15 / Chapter 2.2.3 --- Media Stream Caching --- p.15 / Chapter 3. --- DESIGN OFA NOVEL VOD SYSTEM --- p.17 / Chapter 3.1 --- System Architecture --- p.18 / Chapter 3.1.1 --- Multicast Video Server Cluster (MVSC) --- p.19 / Chapter 3.1.2 --- Unicast Video Server Cluster (UVSC) --- p.20 / Chapter 3.1.3 --- Multicast Backbone Network (MBN) --- p.20 / Chapter 3.1.4 --- Local Distribution Network (LDN) --- p.21 / Chapter 3.1.5 --- Distributed Interactive Server (DIS) --- p.21 / Chapter 3.1.6 --- Distributed Proxy Server (DPS) --- p.22 / Chapter 3.1.7 --- Client Station (CS) --- p.22 / Chapter 3.2 --- Batched Multicast Transmission --- p.24 / Chapter 3.3 --- Split and Merge Operation --- p.26 / Chapter 3.4 --- Interactive Function --- p.31 / Chapter 3.4.1 --- Pause --- p.31 / Chapter 3.4.2 --- Slow Motion --- p.35 / Chapter 3.4.3 --- Various Speed Fast Forward / Fast Rewind (FF/REW) --- p.37 / Chapter 3.4.4 --- Jump Forward/Jump Backward (JF/JB) --- p.42 / Chapter 3.5 --- Performance Analysis --- p.46 / Chapter 3.5.1 --- Model --- p.46 / Chapter 3.5.2 --- System Parameters --- p.49 / Chapter 3.5.3 --- Results --- p.49 / Chapter 4. --- DESIGN OF A VIDEO PROXY SYSTEM --- p.57 / Chapter 4.1 --- Video Proxy System --- p.58 / Chapter 4.1.1 --- Priority Function --- p.59 / Chapter 4.1.2 --- Two-Stage Replacement Policy --- p.60 / Chapter 4.1.3 --- Caching Policy --- p.61 / Chapter 4.2 --- Performance Evaluation --- p.63 / Chapter 4.2.1 --- Simulation Environment --- p.63 / Chapter 4.2.2 --- Performance Metric --- p.64 / Chapter 4.2.3 --- Results --- p.64 / Chapter 5. --- CONCLUSION --- p.69 / BIBLIOGRAPHY --- p.71

Identiferoai:union.ndltd.org:cuhk.edu.hk/oai:cuhk-dr:cuhk_323351
Date January 2001
ContributorsChan, Kwun-chung., Chinese University of Hong Kong Graduate School. Division of Information Engineering.
Source SetsThe Chinese University of Hong Kong
LanguageEnglish, Chinese
Detected LanguageEnglish
TypeText, bibliography
Formatprint, xiii, 73 leaves : ill. (some col.) ; 30 cm.
RightsUse of this resource is governed by the terms and conditions of the Creative Commons “Attribution-NonCommercial-NoDerivatives 4.0 International” License (http://creativecommons.org/licenses/by-nc-nd/4.0/)

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