The aim of this thesis is non-realistic video rendering. It starts with a summary of existing techniques and then this thesis concentrates on selected methods that are able to work in real-time. To process video more effectivelly, we use accelleration on graphical processing unit with usage of OpenGL and GLSL.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236944 |
Date | January 2011 |
Creators | Johannesová, Daniela |
Contributors | Navrátil, Jan, Zemčík, Pavel |
Publisher | Vysoké učení technické v Brně. Fakulta informačních technologií |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
Page generated in 0.0017 seconds