Virtual Reality (VR) is a computer-generated simulation of an environment that can be interacted with a seemingly real or physical way by a person using special electronic equipment. VR techniques have the potential to reduce design cycle times and reduce or eliminate physical prototyping costs if the human performance in VR is truly comparable to physical reality. In this research, human oversight of an assembly process in virtual reality (VR) and physical reality is compared for the ability to detect deviations (errors) in parts. This is relevant to verifying the use of VR to assess the vulnerability of cyber-physical systems with human observation.
Identifer | oai:union.ndltd.org:MSSTATE/oai:scholarsjunction.msstate.edu:td-2098 |
Date | 09 August 2019 |
Creators | Larif, Oumaima |
Publisher | Scholars Junction |
Source Sets | Mississippi State University |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | Theses and Dissertations |
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