No / The rise of mainstream virtual learning environments has facilitated the operation of information spaces to support display, simulation, and interactive modelling. As well as disseminating information and knowledge, they can also be used to accumulate learning as each user is also a potential contributor. This paper examines the use of information environments to support mobile learning and dynamic decision making and the extent to which physical or social space can support the application. Such applications are not limited to the traditional data analysis and modelling functions but can be extended to include storytelling, theatre, and other aspects of the arts and the entertainment industry.
Identifer | oai:union.ndltd.org:BRADFORD/oai:bradscholars.brad.ac.uk:10454/7262 |
Date | January 2009 |
Creators | Robison, David J., Earnshaw, Rae A., McClory, P. |
Source Sets | Bradford Scholars |
Language | English |
Detected Language | English |
Type | Conference paper, No full-text available in the repository |
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