This diploma thesis deals with a theoretical analysis, a design and an implementation of a programming framework in a virtual environment. Robots use sensors to gain information about the environment and they subsequently modify this environment as a result of an instruction code. The instructions are entered in a graphic form using a visual programming language. The analysis and the outline of this language is discussed in detail in this work as well. The last part describes editing and rendering of the virtual world in which the robots are moving, considering sample tasks of following a line and movement inside a maze according to the rules of the Micromouse competition. The thesis includes solution proposals for both tasks regarding the possibilities of the programming environment. The result of the work is a concept of the aforementioned components and their implementation and linking to a functional unit.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236147 |
Date | January 2014 |
Creators | Maťátko, Martin |
Contributors | Luža, Radim, Rozman, Jaroslav |
Publisher | Vysoké učení technické v Brně. Fakulta informačních technologií |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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