The paper describes a theoretical base and realization of realistic volumetric clouds visualization in an environment of real-time simulator. The first part is concerned with a meteorological background of this problem. I show international classification of ten basic cloud types including a short description and cases of occurence. The following part is concerned with an interaction between cloudiness and simulation core, which is based on the fact, that each cloud acts as a mechanical or an electromagnetic obstacle. This should be considered on some way in simulation. The next part describes technologies and practical implementations of visualization and evaluates their characteristics. Finally, the last chapter describes my implementation and tries to outline project advancement.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:412799 |
Date | January 2007 |
Creators | Kussior, Zdeněk |
Contributors | Bílek, Václav, Drahanský, Martin |
Publisher | Vysoké učení technické v Brně. Fakulta informačních technologií |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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