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The Application of System Dynamics Techniques to War Game Modeling

Military War Gaming has developed from the chess-like games to the elaborate computer simulations of today, using high-speed, general-purpose, digital computers. This Research Report will briefly review modern war-game developments with emphasis on real-time training systems. The application of system dynamics techniques developed by Jay W. Forrester to war-game modeling is explored. A simple destroyer versus submarine model is developed. Results indicate that the system dynamics modeling technique is a powerful and effective tool. However, the Dynamo language could be substantially improved by a more powerful logical statement capability.

Identiferoai:union.ndltd.org:ucf.edu/oai:stars.library.ucf.edu:rtd-1040
Date01 January 1973
CreatorsAmico, G. Vincent
PublisherFlorida Technological University
Source SetsUniversity of Central Florida
LanguageEnglish
Detected LanguageEnglish
Typetext
Formatapplication/pdf
SourceRetrospective Theses and Dissertations
RightsWritten permission granted by copyright holder to the University of Central Florida Libraries to digitize and distribute for nonprofit, educational purposes.

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