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Multiagentní podpora pro vytváření strategických her / Multiagent Support for Strategic Games

This thesis is dedicated to creating a new system with capabilities to create new generic, autonomous strategy computer game controlling elements based on multi-agent systems with social, intelligent decision-making and learning skills. Basic types of strategy games and problems of their playing will be introduced, along with currently used methods of intelligent game AI development. This thesis also presents design and implementation of the new system, working model for a specific game and results obtained while testing it.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:413301
Date January 2018
CreatorsKnapek, Petr
ContributorsUhlíř, Václav, Zbořil, František
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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