Return to search

Pulling the strings : a theory of puppetry for the gaming experience

The paper aims to bring the experience of playing videogames closer to objective knowledge, where the experience can be assessed and falsified via an operational concept. The theory focuses on explaining the basic elements that form the core of the process of the experience. The name of puppetry is introduced after discussing the similarities in the importance of experience for both videogames and theatrical puppetry. Puppetry, then, operationalizes the gaming experience into a concept that can be assessed.

Identiferoai:union.ndltd.org:Potsdam/oai:kobv.de-opus-ubp:2750
Date January 2008
CreatorsCalvillo-Gámez, Eduardo H., Cairns, Paul
PublisherUniversität Potsdam, Philosophische Fakultät. Institut für Künste und Medien
Source SetsPotsdam University
LanguageEnglish
Detected LanguageEnglish
TypeInProceedings
Formatapplication/pdf
Rightshttp://opus.kobv.de/ubp/doku/urheberrecht.php

Page generated in 0.0017 seconds