Return to search

The naturalization of knowledge : games between common sense and specialized knowledge

Reflecting on how and with what kind of consequences something artificial, something manufactured becomes naturalized in video games will be the central issue of this text. It deals with the question of how the video game hides its artificiality in terms of technique. In a certain sense this retrieves one of the fundamental questions of modernity and industrialization: How does the manufacturing of our environment become a naturalized, self-evident and indubitable process?

Identiferoai:union.ndltd.org:Potsdam/oai:kobv.de-opus-ubp:4274
Date January 2010
CreatorsNohr, Rolf F.
ContributorsKlevjer, Rune (Response)
PublisherUniversität Potsdam, Philosophische Fakultät. Institut für Künste und Medien
Source SetsPotsdam University
LanguageEnglish
Detected LanguageEnglish
TypeArticle
Formatapplication/pdf
SourceDigarec Series, 4 (2010), S. 130 - 145
Rightshttp://opus.kobv.de/ubp/doku/urheberrecht.php

Page generated in 0.0016 seconds